Books
- Detective Activity BookEGP 590.00Young readers can put their detective skills to the test with this collection of over 80 entertaining puzzles, wonderfully illustrated in full-colour.Sly sleuths and ingenious investigators are abound in this incredible collection of puzzles and activities. Puzzle lovers can hunt for clues and use their logical deduction to solve a wide range of intriguing challenges, including: Spot the forger Find the footprint Code name cracker Gadget search Match the fingerprintsReaders will love the…
- Electrical and Mechanical EnginEGP 960.00Written by former NASA engineer Dr. David Baker, this full-color hardback guide offers a comprehensive overview of electrical and mechanical engineering, catering to students and enthusiasts alike. From Newtonian mechanics to nuclear engineering and artificial intelligence, this guide clarifies complex concepts, delving into the subject’s history, as well as future developments and challenges. With accessible text complemented by helpful diagrams, photographs, further reading suggestions, and…
- Enchanted Kingdom: A Colour-by-EGP 590.00Young artists explore a magical world in this beautifully illustrated colour-by-numbers collection. With over 60 whimsical illustrations—from fairy castles to dragons—children simply follow the key to bring each image to life. Georgie Fearns’s charming art style blends warmth, wit, and exquisite detail, with finished, full-color thumbnails at the back for design inspiration. Perfect for children aged 8+, this book is part of the Arcturus Creative Colour by Numbers series, featuring expressive,…
- Escape Room Puzzles: Escape the MuseumEGP 960.00You’re the lucky winner of a private tour of the Museum of Lost Treasures. However, as you arrive, you find that things have taken an unexpected turn. Your tour guide is missing, a thief is on the loose, and an ancient curse has been released. As the exhibits come to life, disaster hides behind every corner. Can you keep one step ahead? Find the clues and solve the mysteries of the legendary lost land of Ancient Lemuria to save the day! This book’s branching narrative puts YOU in the driving…
- Escape Room Puzzles: Escape the Space StationEGP 960.00Bring the excitement of an escape room into your own home, with this ingenious puzzle book! It seemed like a dream come true when you won the opportunity to visit the Orbital Space Laboratory. But the experience has proved more exciting and dangerous than you could have ever imagined! The space station's artificial intelligence has gone haywire, trapping all the astronauts in hyper-sleep and sling-shotting the O.S.L. to the other end of the galaxy. Now it's up to you to save the day! Can you…
- Henry VEGP 590.00Henry V is Shakespeare’s most famous “war play”; it includes the storied English victory over the French at Agincourt. Some of it glorifies war, especially the choruses and Henry’s speeches urging his troops into battle. But we also hear bishops conniving for war to postpone a bill that would tax the church, and soldiers expecting to reap profits from the conflict. Even in the speeches of Henry and his nobles, there are many chilling references to the human cost of war.
- Isaac Newton's Law of GravityEGP 960.00Among the many scientific advances that have shaped our world, few have been as important as Isaac Newton’s law of gravity which, along with his laws of motion, are used to this day to calculate the orbits of planes and send spacecraft to Mars. This fascinating guide explores Newton’s life and ideas, breaking down scientific principles into clear, easy-to-follow language that is approachable for young readers. Explore Newton’s life story, his years spent pondering scientific puzzles, and the…
- Julius CaesarEGP 590.00Shakespeare may have written Julius Caesar as the first of his plays to be performed at the Globe, in 1599. For it, he turned to a key event in Roman Caesar’s death at the hands of friends and fellow politicians. Renaissance writers disagreed over the assassination, seeing Brutus, a leading conspirator, as either hero or villain. Shakespeare’s play keeps this debate alive.
- Moonlight Magic Club: FoxgloveEGP 370.00Foxglove is a smart, independent teen witch, whose animal familiar is a sassy talking cat. She makes up exactly one quarter of the Moonlight Magic Club, alongside naive Scarlett, impulsive Pandora, and perfectionistic Maya. Under the guidance of their mentor, Aunt Sandy, the members of the club are earning their witchcraft badges. They use their magic to help other people through secret acts of kindness, and are working on solving the unexplained mysteries of their home, Moonlight…
- Moonlight Magic Club: Maya's Hare-Raising Adventure.EGP 370.00Maya is a teen witch with powerful magic, a cute pet hare, and the best friends in the whole world. She makes up exactly one quarter of the Moonlight Magic Club, alongside naive Scarlett, impulsive Pandora, and independent-minded Foxglove. Under the guidance of their mentor, Aunt Sandy, the members of the club are earning their witchcraft badges. They use their magic to help other people through secret acts of kindness, and are working on solving the unexplained mysteries of their home,…













Validate your login