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  • Night of the Living Dummy (Goosebumps)
    EGP 435.00
    They're baa-ack! Make way for the bestselling children's series of all time! With a fresh new look, GOOSEBUMPS is set to scare a whole new generation of kids. So reader beware--you're in for a scare! Kris's twin sister has just gotten a ventriloquist's dummy and its all anyone - their parents, their friends - seem to care about. Kris is tired of being ignore so she gets a dummy of her own. But double the dummies stare to mean double the trouble...and horror.
     
  • The Curse of the Mummy's Tomb (Goosebumps)
    EGP 435.00

    Gabe is exploring the tunnels of an ancient Egyptian pyramid. Unfortunately, he's also lost!
    And Gabe is not alone. Someone else is in the pyramid, too.
    Someone. Or something. . .

  • Captain Underpants 12 and the Sensational Saga of Sir Stinks-a-Lot
    EGP 505.00

    CAPTAIN UNDERPANTS returns for a twelfth adventure in this highly illustrated comic book style series! George and Harold, and their doubles, Yesterday George and Yesterday Harold, have a good thing going. Two of them go to school, while the other two hide in the tree house and play video games all day -- then they switch! But when their malicious gym teacher, Mr. Meaner, creates a method of mind-control that turns their fellow students into attentive, obedient, perfect children, the future of all humanity will be in George and Harold's hands!

     

  • Goosebumps Slappyworld : Attack Of The Jack
    EGP 415.00
    The evil dummy comes to life to tell his own twisted tales and scary stories! Devin and his sister Violet are visiting their Uncle Jack for the summer. He lives in an old house by the seashore. Jack was a sailor and he has collected strange and fascinating items from the sea. Exploring a back room, Devin and Violet discover a locked trunk. A pirate's chest. The trunk is wrapped in old, heavy chains and locked with a huge rusted lock. But they manage to get it open. They lift the lid slowly-and see that it's filled with antique jack-in-the-boxes. Huh? One box is hidden under the others, covered in dust. It plays an odd unpleasant song. Up pops a very ugly, mean-looking puppet, an old pirate with a dirty red bandana over his long greasy hair, scars on his cheeks, and a beard, and one eye missing. "Thanks for letting Sailor Jack out!" he rasps, bouncing on his spring. Devin and Violet now face new and troubling Will Jack return them to their uncle? Just how much is a pirate's promise worth?
  • Goosebumps Slappyworld :Please Do Not Feed The Weirdo
    EGP 415.00
    Robby and his sister Karla beg their parents to take them to a big carnival that has opened on the other side of town. When they arrive, the two kids are delighted by the rides, the sideshow, the interesting displays, and the great food booths. They wander away from their parents and find themselves at a less-trafficked area at the back of the carnival. Inside a large penned-in area, they see a dejected-looking boy about their age sitting on the grass. A sign on the tall metal fence PLEASE DO NOT FEED THE WEIRDO. The kids are reluctant to disobey the sign, but the boy seems really nice. Karla hands him her cone through the fence. He thanks her very politely. He eats the ice cream, delicately at first, then ravenously, noisily - and as Robby and Karla stare in horror, he transforms into a raging, hairy beast.
  • Goosebumps Slappyworld : Escape From Shudder Mansion
    EGP 415.00
    In an old-fashioned "trapped-in-a-haunted-house" story, twins Riley and Scarlett receive an interesting assignment from their teacher, Mrs. Stermon. Everyone in class needs to do a documentary video about an adventure, something exciting that they experienced. Mrs. Stermon gives them a suggestion, along with their friends Carter, Lee, Danitia, and Mia. She shows them a brochure about a scary old house on the edge of town, called Shudder Mansion. "If you six kids and your parents can stay there overnight, you'll all get A's," says the teacher. "I'll even give you extra credit." Just how scary is Shudder Mansion? It's terrifying.
  • Goosebumps Slappyworld : The Ghost Of Slappy
    EGP 415.00
    Slappy's back as a ghost! And this time, the only thing you'll play is hide-and-go-shriek!
  • Dog Man: Lord of the Fleas
    EGP 720.00

    Howl with laughter with the FIFTH book in the hilarious full-colour illustrated series, Dog Man, from the creator of Captain Underpants!

    When a new bunch of baddies bust up the town, Dog Man is called into action -- and this time he isn't alone.

    With a cute kitten and a remarkable robot by his side, our heroes must save the day by joining forces with an unlikely ally: Petey, the World's Most Evil Cat.

    But can the villainous Petey avoid vengeance and venture into virtue?

    Dav Pilkey’s wildly popular Dog Man series appeals to readers of all ages and explores universally positive themes, including:

    • empathy,
    • kindness,
    • persistence,
    • and the importance of being true to one’s self.

    Full colour pages throughout.

  • Dog Man and Cat Kid
    EGP 720.00

    Howl with laughter with the FOURTH book in the hilarious full-colour, illustrated series, Dog Man, from the creator of Captain Underpants!

    Hot diggity dog!

    Dog Man is back -- and this time he's not alone.

    The heroic hound with a real nose for justice now has a furry feline sidekick, and together they have a mystery to sniff out!

    When a new kitty sitter arrives and a glamorous movie starlet goes missing, it's up to Dog Man and Cat Kid to save the day!

    Will these heroes stay hot on the trail, or will Petey, the World's Most Evil Cat, send them barking up the wrong tree?

     

    Dav Pilkey's wildly popular Dog Man series appeals to readers of all ages and explores universally positive themes, including:

    • empathy,
    • kindness,
    • persistence,
    • and the importance of being true to one's self.

    Full colour pages throughout.

  • Future Engineer
    EGP 505.00

    Flip a switch. Turn a gear. Could Baby be an engineer? Find out in this STEM-themed addition to the Future Baby series!

     

    Engineers want to know how things work. And so does Baby!Does Baby have what it takes to become an engineer? That's a positive! Discover all the incredible ways that prove Baby already has what it takes to become an engineer in whatever field they choose, be it electrical, mechanical, civil, or more! Includes lots of fun engineer facts to help foster curiosity and empower little ones to keep trying . . . and learning!Future Baby is an adorable board book series that takes a playful peek into an assortment of powerful careers and shows little ones how their current skills match up with the job at hand. With Future Baby, babies can be anything!

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