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  • Filthy Rich Vampires: Second Rite
    EGP 815.00

    He wore darkness with such graceful ease…

    Thea Melbourne has a broken heart. A month after her world turned upside down, she’s struggling to return to the life she left behind. Her mother is in a coma, she’s selling off designer gowns to pay the bills, and her roommates seem to think she’s made of glass. But when the vampire who broke her heart shows up at the hospital, she learns a devastating secret.

    To save the love of his life, Julian pushed her away. Now he has to live with the pain and regret or find someone to put him out of his misery. When it becomes clear that Thea is still in danger, he has a choice to make. He can stay away like the Council demands or risk everything, including their lives, to win her back.

    Convincing her means facing his own dark secrets and resisting the temptation to claim her as his mate once and for all. But Thea isn’t going to make that easy for him.

    Return to the seductive world of Filthy Rich Vampires with Second Rite, the thrilling, sensual continuation of Julian and Thea's story.

  • Filthy Rich Vampires: Three Queens
    EGP 815.00

    All magic will die, and with it, all who carry it. Every last one of us...

    Thea and Julian have made their choice, but can they survive the fallout? Experience the decadent, magical world of Three Queens, the third book in the Filthy Rich Vampire series from New York Times bestselling author Geneva Lee.

    Returning to the world of the vampire elite as Solstice falls, they must navigate new dangers, treacherous allies, and morally grey friendships. When information leads them to Venice, the couple finds themselves at odds. Following the clue isn’t just dangerous, it could be deadly. With the fate of her family on the line, Thea rushes to Venice, and Julian follows despite his haunted history with the city.

    The past might hold the key to their future, but to find out, Julian must face the monster he was once, and as forgotten magic stirs in Thea's blood, the search for answers leads to devastating consequences.

    With the future of the magical world hanging in the balance, tensions rising in their family, and war looming on the horizon, will their love triumph, or will they pay the ultimate price?

  • The Book of Azrael
    EGP 815.00

    For a thousand years, the Etherworld has known peace.
    Until now.

    Many centuries ago, desperate to save her dying sister, Dianna made a deal with Kaden, a monster far worse than any nightmare. Locked in servitude to him, she is forced to hunt down an ancient relic held by her most dangerous enemies: an army led by Samkiel, the World Ender.

    After the Gods War, Samkiel hid from everything, denying his crown and deserting his people. Now, an attack on those he loves sends him back to the realm he never wished to return to, and into the sights of an enemy he had hoped to forget.

    With every world at stake, Dianna and Samkiel are forced to set aside their animosity and work together, before all is lost . . .

  • Tress of the Emerald Sea
    EGP 740.00
    The only life Tress has known on her island home in an emerald-green ocean has been a simple one, with the simple pleasures of collecting cups brought by sailors from faraway lands and listening to stories told by her friend Charlie. But when his father takes him on a voyage to find a bride and disaster strikes, Tress must stow away on a ship and seek the Sorceress of the deadly Midnight Sea. Amid the spore oceans where pirates abound, can Tress leave her simple life behind and make her own place sailing a sea where a single drop of water can mean instant death?
  • Rhythm of War
    EGP 960.00
    After forming a coalition of human resistance against the enemy invasion, Dalinar Kholin and his Knights Radiant have spent a year fighting a protracted, brutal war. Neither side has gained an advantage, and the threat of a betrayal by Dalinar’s crafty ally Taravangian looms over every strategic move. Now, as new technological discoveries by Navani Kholin’s scholars begin to change the face of the war, the enemy prepares a bold and dangerous operation. The arms race that follows will challenge the very core of the Radiant ideals, and potentially reveal the secrets of the ancient tower that was once the heart of their strength. At the same time that Kaladin Stormblessed must come to grips with his changing role within the Knights Radiant, his Windrunners face their own problem: As more and more deadly enemy Fused awaken to wage war, no more honorspren are willing to bond with humans to increase the number of Radiants. Adolin and Shallan must lead the coalition’s envoy to the honorspren stronghold of Lasting Integrity and either convince the spren to join the cause against the evil god Odium, or personally face the storm of failure.
  • MORTAL ENGINES: THUNDER CITY
    EGP 665.00
    Tamzin Pook is a fighter in the Amusement Arcade. And what she does best is killing Revenants. All she knows is survival, having arrived in the Arcade as a small child. She pushes away her memories, her hopes, and her fears, and she emerges into the arena to battle the Revenants--dead brains nestled in armored engine bodies. She doesn't dare to hope or wish for anything more than to survive another day. Meanwhile, the wheeled city of Motoropolis has been taken over by a rebel faction who killed its leaders and commandeered the city. Its only hope is a teacher named Miss Torpenhow who's determined to find the Mayor's good-for-nothing son and force him to take back what's rightfully his. But to get to him, she'll need to find someone who's skilled at fighting Revenants. With a daring abduction, Miss Torpenhow and Tamzin Pook's destinies are entwined, and so begin their adventures together... This stand-alone Mortal Engines novel follows an unlikely crew of fighters-turned Tamzin Pook, Hilly Torpenhow, mayor-to-be Max Angmering, and washed-up mercenary Oddington Doom. Together, they must find a way to outwit the assassins that are determined to drag Tamzin back to the arcade, and try to take back Motoropolis. Readers, hold onto your seats-it's going to be a wild ride.
  • Moonlight Magic Club: Foxglove
    EGP 370.00
    Foxglove is a smart, independent teen witch, whose animal familiar is a sassy talking cat. She makes up exactly one quarter of the Moonlight Magic Club, alongside naive Scarlett, impulsive Pandora, and perfectionistic Maya. Under the guidance of their mentor, Aunt Sandy, the members of the club are earning their witchcraft badges. They use their magic to help other people through secret acts of kindness, and are working on solving the unexplained mysteries of their home, Moonlight Valley. In this adventure ... When the Moonlight Magic Club accidentally bring home a stowaway creature from an enchanted realm, things take a chaotic turn. Everybody's magic is playing up! Can our favorite witches resist casting any spells until things are put right? Too late - Foxglove's magic has misfired and now Pandora and Maya find themselves in each other's bodies! How can Foxglove put things right? This is the third book in the Moonlight Magic Club series , a warm-hearted and empowering fantasy series following four witchy friends and their outrageous adventures. Showcasing the wonderful artwork of Luna Valentine, this book is perfect for children aged 7+.
  • Moonlight Magic Club: Maya's Hare-Raising Adventure.
    EGP 370.00
    Maya is a teen witch with powerful magic, a cute pet hare, and the best friends in the whole world. She makes up exactly one quarter of the Moonlight Magic Club, alongside naive Scarlett, impulsive Pandora, and independent-minded Foxglove. Under the guidance of their mentor, Aunt Sandy, the members of the club are earning their witchcraft badges. They use their magic to help other people through secret acts of kindness, and are working on solving the unexplained mysteries of their home, Moonlight Valley. In this adventure ... When Maya's loveable familiar starts behaving strangely, it's up to the Moonlight Magic Club to work out what's gone wrong. Before they know it, they've stumbled onto a much bigger mystery - and now they're in real danger! This is the fourth book in the Moonlight Magic Club series , a warm-hearted and empowering fantasy series following four witchy friends and their outrageous adventures. Showcasing the wonderful artwork of Luna Valentine, this book is perfect for children aged 7+.
  • Moonlight Magic Club: Pandora's Popstar Potion.
    EGP 370.00
    Pandora is an impulsive teen witch with funky pink-and-black bangs and a wicked sense of humor. She makes up exactly one quarter of the Moonlight Mystery Club, alongside naive Scarlett, independent Foxglove, and perfectionistic Maya. Under the guidance of their mentor, Aunt Sandy, the members of the club are earning their witchcraft badges. They use their magic to help other people through secret acts of kindness, and are working on solving the unexplained mysteries of their home, Moonlight Valley. In this adventure ... Pandora is working toward earning her performance badge, which (like many witchcraft badges) has a component of doing a good deed. She is going to perform in a retirement home to cheer the older people up. However, she is nervous about her singing ability ... so she makes a potion to improve her voice. The only problem is that it's too good! When other kids at school hear her rehearsing, they form a crazed fan club and start chasing her about. Now she gets a taste of what it might be like to be a world-famous celebrity! This is the second book in the Moonlight Magic Club series , a warm-hearted and empowering fantasy series following four witchy friends and their outrageous adventures. Showcasing the wonderful artwork of Luna Valentine, this book is perfect for children aged 7+.
  • Moonlight Magic Club: Scarlett and the Secret Spellbook.
    EGP 370.00
    Scarlett lives in Moonlight Valley, a perfectly normal neighborhood for a perfectly normal girl. Or so she thinks! When her quirky neighbor Foxglove shows up to babysit, Scarlett notices some odd things happening. Why does Foxglove keep talking to the mirror? What's going on with her spooky black cat? And, most importantly, what is this old ornate book that she's left behind? Curiosity gets the better of Scarlett and she tries an unusual recipe from Foxglove's secret journal - with some disastrous, magical consequences! When Foxglove comes to the rescue, Scarlett learns her witchy secret. Not only does Foxglove have magical powers - but she's scouting new talent for the Moonlight Magic Club! That's right - Foxglove and her friends Maya and Pandora are good witches. They're dedicated to helping other people in their neighborhood and solving the unexplained mysteries of Moonlight Valley. As Scarlett's own spell gets out of hand, she joins Foxglove, Maya and Pandora as they attempt to undo this magical mistake! This is the first book in the Moonlight Magic Club series, a warm-hearted and empowering fantasy series following four witchy friends and their outrageous adventures. Showcasing the wonderful artwork of Luna Valentine, this book is perfect for children aged 7+.
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